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hands on vue - monster slayer 미니게임 만들기

탐훈 2023. 3. 2. 22:47
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<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Vue Basics</title>
    <link
      href="https://fonts.googleapis.com/css2?family=Jost:wght@400;700&display=swap"
      rel="stylesheet"
    />
    <link rel="stylesheet" href="styles.css" />
    <script src="https://unpkg.com/vue@next" defer></script>
    <script src="app.js" defer></script>
  </head>
  <body>
    <header>
      <h1>Monster Slayer</h1>
    </header>
    <div id="game">
      <section id="monster" class="container">
        <h2>Monster Health</h2>
        <div class="healthbar">
          <div class="healthbar__value"></div>
        </div>
      </section>
      <section id="player" class="container">
        <h2>Your Health</h2>
        <div class="healthbar">
          <div class="healthbar__value"></div>
        </div>
      </section>
      <section id="controls">
        <button>ATTACK</button>
        <button>SPECIAL ATTACK</button>
        <button>HEAL</button>
        <button>SURRENDER</button>
      </section>
      <section id="log" class="container">
        <h2>Battle Log</h2>
        <ul></ul>
      </section>
    </div>
  </body>
</html>
const app = Vue.createApp({
    data: function(){
        return{
            userHealth: 100,
            monsterHealth: 100,
        }
    },
    methods: {
        attakMonster(){
            const attackValue = Math.random() * 10;
            this.monsterHealth -= attackValue;
            this.attackUser();
        },
        attackUser(){   
            const attackValue = Math.random() * 15;
            this.userHealth -= attackValue;
        },
    },
    computed: {

    },
}).mount('#game');
* {
  box-sizing: border-box;
}

html {
  font-family: 'Jost', sans-serif;
}

body {
  margin: 0;
}

header {
  box-shadow: 0 2px 8px rgba(0, 0, 0, 0.26);
  padding: 0.5rem;
  background-color: #880017;
  color: white;
  text-align: center;
  margin-bottom: 2rem;
}

section {
  width: 90%;
  max-width: 40rem;
  margin: auto;
}

.healthbar {
  width: 100%;
  height: 40px;
  border: 1px solid #575757;
  margin: 1rem 0;
  background: #fde5e5;
}

.healthbar__value {
  background-color: #00a876;
  width: 100%;
  height: 100%;
}

.container {
  text-align: center;
  padding: 0.5rem;
  margin: 1rem auto;
  box-shadow: 0 2px 8px rgba(0, 0, 0, 0.26);
  border-radius: 12px;
}

#monster h2,
#player h2 {
  margin: 0.25rem;
}

#controls {
  display: flex;
  flex-direction: row;
  flex-wrap: wrap;
  align-items: center;
  justify-content: center;
}

button {
  font: inherit;
  border: 1px solid #88005b;
  background-color: #88005b;
  color: white;
  padding: 1rem 2rem;
  border-radius: 12px;
  margin: 1rem;
  width: 12rem;
  cursor: pointer;
  box-shadow: 1px 1px 4px rgba(0, 0, 0, 0.26);
}

button:focus {
  outline: none;
}

button:hover,
button:active {
  background-color: #af0a78;
  border-color: #af0a78;
  box-shadow: 1px 1px 8px rgba(0, 0, 0, 0.26);
}

button:disabled {
  background-color: #ccc;
  border-color: #ccc;
  box-shadow: none;
  color: #3f3f3f;
  cursor: not-allowed;
}

#log ul {
  list-style: none;
  margin: 0;
  padding: 0;
}

#log li {
  margin: 0.5rem 0;
}

.log--player {
  color: #7700ff;
}

.log--monster {
  color: #da8d00;
}

.log--damage {
  color: red;
}

.log--heal {
  color: green;
}

화면은 이렇게 생겼다.

1. attack 시 monster health, Your health를 줄어들게 구현하라

 1-1) style에 직접 넣어라

 1-2) computed에 넣어서 사용하라

<!DOCTYPE html>
<html lang="en">
  <head>
    <meta charset="UTF-8" />
    <meta name="viewport" content="width=device-width, initial-scale=1.0" />
    <title>Vue Basics</title>
    <link
      href="https://fonts.googleapis.com/css2?family=Jost:wght@400;700&display=swap"
      rel="stylesheet"
    />
    <link rel="stylesheet" href="styles.css" />
    <script src="https://unpkg.com/vue@next" defer></script>
    <script src="app.js" defer></script>
  </head>
  <body>
    <header>
      <h1>Monster Slayer</h1>
    </header>
    <div id="game">
      <section id="monster" class="container">
        <h2>Monster Health</h2>
        <div class="healthbar">
          <!-- 방법1 -->
          <!-- <div class="healthbar__value" v-bind:style="{width:userHealth + '%'}"></div> -->
          <!-- 방법2 -->
          <div class="healthbar__value" v-bind:style="monsterHealthBar"></div>
        </div>
      </section>
      <section id="player" class="container">
        <h2>Your Health</h2>
        <div class="healthbar"> 
          <!-- 방법1 -->
          <!-- <div class="healthbar__value" v-bind:style="{width:monsterHealth + '%'}"></div> -->
          <!-- 방법2 -->
          <div class="healthbar__value" v-bind:style="yourHealthBar"></div>
        </div>
      </section>
      <section id="controls">
        <button v-on:click="attackMonster">ATTACK</button>
        <button>SPECIAL ATTACK</button>
        <button>HEAL</button>
        <button>SURRENDER</button>
      </section>
      <section id="log" class="container">
        <h2>Battle Log</h2>
        <ul></ul>
      </section>
    </div>
  </body>
</html>
const app = Vue.createApp({
    data: function(){
        return{
            userHealth: 100,
            monsterHealth: 100,
        }
    },
    methods: {
        attackMonster(){
            const attackValue = Math.random() * 10;
            this.monsterHealth -= attackValue;
            if(this.monsterHealth < 0){
                this.monsterHealth = 0;
            }
            this.attackUser();
        },
        attackUser(){   
            const attackValue = Math.random() * 15;
            this.userHealth -= attackValue;
            if(this.userHealth < 0){
                this.userHealth = 0;
            }
        },
    },
    computed: {
        monsterHealthBar(){
            return {width:this.monsterHealth + '%'};
        },
        yourHealthBar(){
            return {width:this.userHealth + '%'};
        }
    },
}).mount('#game');